National Repository of Grey Literature 43 records found  1 - 10nextend  jump to record: Search took 0.01 seconds. 
Application for 2D Curves Demonstration
Opletal, Pavel ; Švub, Miroslav (referee) ; Venera, Jiří (advisor)
This Bachelor's Thesis deals with planar curves used in computer graphics. It sums up general ideas of these curves and deals with particular methods for computing planar curves. It describes methods used for computing Ferguson cubic curves, Kochanek-Bartels spline, Cardinal spline, Catmull-Rom spline, Bézier curves and their modifications, Coons cubic curves, Coons cubic B-spline curves and NURBS. Practical part of this project deals with concept and impementation of tutorial, which demonstrates chosen curves.
Deferred Shading
Starý, Petr ; Švub, Miroslav (referee) ; Jošth, Radovan (advisor)
Work deals with design and implementation a tutorial for demonstration deferred shading technique and its possibilities. It explains lighting and shading principles in intuitive and interactive way. Deferred shading is a technique which determines pixel color after the geometry rasterization of the entire scene. In other words the processing of geometry does not interfere with the shading process.
Semantic Web - Tutorial and Examples
Hanyáš, Petr ; Chmelař, Petr (referee) ; Očenášek, Pavel (advisor)
This thesis deals with design and realization of interactive presentation consists of tutorial which topic is "Semantic Web" and related demonstration examples with comments. Thesis is also consists of users' and commentaries' administration, testing system with random generation of questions, fulltext search engine and description of ontology editors. The aim of whole thesis is to create educational materials with a possibility of checking reached level of knowledge. Motivation for making this thesis was lack of complete materials in Czech language dealing with this problem. My aim was to create these kinds of materials so it can be intelligible to wide range of readers.
FEM for machining simulation
Vojtek, Aleš ; Madaj, Martin (referee) ; Zouhar, Jan (advisor)
The introduction to turning basics, chip separation process, cutting force generation and description of the finite element method. With this knowledge, a cutting simula-tion of AISI 1045 steel was done for 3 different rake angles, which was simplified by using an orthogonal machining model. The next simulation was cutting of AISI 6150 steel with the use of a 3D model of the grooving insert. The results of these simulations were then compared to the experimental results, and feasibility of finite element method was determined together with future recommendations for acquiring more pre-cise results.
Advanced Rendering Techniques in OpenGL 2.0
Salajka, Vojtěch ; Havel, Jiří (referee) ; Švub, Miroslav (advisor)
This thesis deals with the interactive computer graphics on programmable hardware. The usage of shaders for creation of graphic effects is demonstrated by examples. It is explained how to use OpenGL library and GLSL language for their implementation. A new 3D model format was developed for the purposes of the examples.
Educational Tutorial for Smartphone Robot Control
Turek, Matej ; Kočí, Radek (referee) ; Rozman, Jaroslav (advisor)
This thesis describes making of tutorials to control robot based on platform Arduino Mega 2560 with smartphone based on operating system Android. Robot does have sensors that sends information about its state. Communication is created with Bluetooth module HC-05 that allows that to exchange data. Then smartphone process the data and send instructions to the robot. The types of tutorials differs in difficulty and there is prepared unfinished program which tutorials complete. Program is written in Java. Tutorials could be used for teaching purpose with minimal, slightly advanced and advanced experience with programming.
Design of education board
Hadáček, Milan ; Buganská, Tamara (referee) ; Karásek, David (advisor)
The aim of my diploma thesis is to blueprint a design of multi-functional educational console. The dissertation contains several variant studies, color drawings and concrete shape execution. It entails a certain development in the area of positioning and multi-functional appliances. The thesis itself deals with the concrete shape execution of multi-touch educational console as well as seat in the form of gym ball. Short video cut from the area of interactive media forms a part of my work too.
Educational Tutorial for Using of Arduino in Robotics
Beran, Jan ; Veigend, Petr (referee) ; Rozman, Jaroslav (advisor)
The aim of this thesis is to create an educational tutorial for using Arduino in robotics with the Trilobot robot. The tutorial aims to be focused on the target group of elementary school students and above with an interest in robotics and MCUs, but without any advanced knowledge of their operation. The theoretical part will summarize the current tutorials available for the Arduino and similar, together with the design of the reconstruction of the Trilobot robot and the design of the tutorial. In the practical part, both the creation of the robot itself and the preparation of slides in both Czech and English languages and source codes for the tutorial and testing will be implemented.
Creating 3D models supporting Modern computer graphics course
Silber, Marek ; Frenštátský, Petr (referee) ; Rajmic, Pavel (advisor)
This thesis is divided into two parts, where the first part is focused on an overview and work with 3D software at Czech universities, it includes a comparison of the different programs and description of history of Blender programme which was the one chosen as support for teaching the Modern computer graphics course. The second part of the thesis is more focused on practical matters and describes the basic workings of the programme from the first start up, orientation in the different sections and the settings of the work space for the work itself. The thesis details basic transformation commands of change of location, rotation and change of scale of objects and editing commands like copying, deleting, hiding and duplication of individual objects including their theoretical descriptions. Work with lightings continues after the transformation commands including practical examples of different types of lighting. Work with materials and textures is described in the last two chapters. The goal of this thesis is to describe how to work with the Blender programme and basic work with objects and assigning individual materials and textures for objects and the lighting in a scene for people unfamiliar with the programme.
E-Learning Course of Driving School
Hurtečák, Lubomír ; Lukáš, Roman (referee) ; Květoňová, Šárka (advisor)
Master's thesis contains basic informations about e-learning and describe it by many criteria. It also describes progress and current trends in e-learning and what is needed to create interactive study materials and courses. I analyse most important advantages and disadvantages of these courses. I designed Web-based training system (WBT) for driving school, which is implemented as a program prototype of e-learning system.

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